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The Spooky introduction to The Dark Brotherhood in Oblivion

Most video games that attempt to inject spookiness or horror elements into themselves appear cringey, rather than the sense of horror the developers wanted the player to experience. My guess is that this cringiness comes from the downfall of artistic skills that has come about from game developers no longer having to work around hardware limitations. To see a good example of a game that gets this right, we need to look back to 2006.

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© Matthew Morgan 2014-2022